If nothing else, to sustain themselves. The more they profit off one game, the longer they can develop their next project without worrying.
Say one of them has an idea for an awesome 3D Soulslike, but they’d have to triple their team size to make it in a reasonable time frame. They could afford that with more money.
If nothing else, to sustain themselves. The more they profit off one game, the longer they can develop their next project without worrying.
Say one of them has an idea for an awesome 3D Soulslike, but they’d have to triple their team size to make it in a reasonable time frame. They could afford that with more money.