Huge gaming studios churning out reskinned versions of the same franchises that have been running for a decade+ with no real original content? $70+. Indie gaming studio putting out original content? $25.
Not to defend big companies, but big companies have larger operating costs and they have more corporate responsibilities, to companies and people who fund them.
AAA game costs tens or hundreds of millions to make. Indie game can be made with 50k.
When game costs +40 million to make, you really cant take much risks and cant expect that the guys with the wallet wont want to interviene with you.
Huge gaming studios churning out reskinned versions of the same franchises that have been running for a decade+ with no real original content? $70+. Indie gaming studio putting out original content? $25.
Not to defend big companies, but big companies have larger operating costs and they have more corporate responsibilities, to companies and people who fund them.
AAA game costs tens or hundreds of millions to make. Indie game can be made with 50k.
When game costs +40 million to make, you really cant take much risks and cant expect that the guys with the wallet wont want to interviene with you.
Yes because something like cyber punk is obviously as much work as silk song.
Is cyberpunk part of a franchise? You are missing the point completly.
I mean, technically yes. Cyberpunk was a pre-existing IP before 2077.