That’s just what IP does to culture. The actors are people, but the Vtubers themselves are characters owned by hololive.
I swear I’m not Jessica
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You’re giving AI too much credit. There are real workers behind every popular vtuber, at least right now
TotallynotJessica@lemmy.blahaj.zoneto Animemes@ani.social•Watch Girls Last TourEnglish12·20 hours agoWhat if I read Girls Last Tour? 🤔
TotallynotJessica@lemmy.blahaj.zoneto Animemes@ani.social•California [Cyberpunk: Edgerunners, Chainsaw Man]English3·6 days agoCalifornia Democrats: “California should just succeed!”
do you really think that would solve anything?
It may be possible eventually, but we ain’t there yet. A big problem is having consistency across sessions, especially if the vtuber interacts with the audience in a natural way. Streamers need to interface with the culture of their followers in a reactive way to meet the current standards, so it’ll take time. It’s not like a 1 on 1 convo with a single user. They also tend to play games and do interactive tasks which add even more challenges.
Like I said, this all seems possible, but not as straightforward as you imagine.